Encyclopedia
Beginning Your Adventure

Creating Your Character

When you first enter the world of Soma, you will create a character by choosing a name and distributing your starting stat points. Your initial choices will affect how your character develops, but all paths remain open as you progress.

Human Characters

Human characters start in the Human town and can develop into one of five classes:

  • Warrior - Masters of melee combat, specializing in swords and heavy armor
  • Ranger - Skilled with bows and ranged attacks, excelling at distance combat
  • Mage - Wielders of powerful magic, capable of devastating area attacks
  • Monk - Martial artists who fight with their fists, combining speed with power
  • Priest - Healers and support specialists, essential for group content

Devil Characters

Devil characters start in the Devil town and can develop into one of six classes:

  • D.Swordsman - Dark blade masters with aggressive combat style
  • D.Knight - Heavily armored devil warriors
  • D.Archer - Shadow archers with deadly precision
  • D.Warrior - Berserker-style fighters with raw power
  • D.Fighter - Dark martial artists combining devil power with combat skill
  • D.Wizard - Masters of dark magic and curses
Player Statistics

Your character has several core statistics that determine their capabilities in combat and other activities:

StatDescriptionEffects
STR (Strength)Physical powerMelee damage, carrying capacity
DEX (Dexterity)Agility and precisionHit rate, evasion, ranged damage
INT (Intelligence)Mental acuityMagic damage, magic defense, MP pool
WIS (Wisdom)Spiritual awarenessMagic resistance, MP regeneration
CON (Constitution)Physical toughnessHP pool, physical defense, stamina
CHA (Charisma)Personal magnetismNPC interactions, trading bonuses

Stats increase naturally through gameplay. Fighting monsters increases STR and DEX, casting magic increases INT and WIS, and taking damage increases CON.

Crafting

The crafting system allows players to create weapons, armor, and other items. To craft, you need:

  • Materials - Gathered from monsters or purchased from NPCs
  • Crafting Skill - Your skill level determines what you can craft
  • Hammer - The crafting tool, available from blacksmith NPCs

Higher crafting skill levels unlock more powerful recipes. Crafted items can sometimes exceed the quality of dropped items, making master crafters highly valued.

Weapons

Soma features six weapon types, each with unique characteristics:

TypeStyleKey StatsNotes
SwordOne-handed meleeSTR, DEXBalanced speed and damage, can use shield
AxeTwo-handed meleeSTRHigh damage, slower speed
BowRangedDEXAttack from distance, requires arrows
SpearTwo-handed meleeSTR, DEXGood range, moderate speed
KnuckleUnarmed meleeSTR, DEXFast attacks, high hit rate
StaffMagic weaponINTBoosts magic damage and MP
Armour

Equipment slots available for your character:

SlotDescription
Weapon (Right Hand)Your primary weapon
Shield (Left Hand)Defensive equipment (one-handed weapons only)
HelmetHead protection, various stat bonuses
ArmorBody protection, primary defense
PantsLeg protection
BootsFoot protection, sometimes movement bonuses

Armor has level and stat requirements. Higher quality armor provides better defense but may require more STR to equip.

Jewelry

Jewelry provides stat bonuses and special effects:

SlotDescription
RingVarious stat bonuses
NecklaceDefense and magic bonuses
EarringStat and resistance bonuses (2 slots)
Magic

Magic Schools

Magic in Soma is divided into three main schools:

Black Magic

Offensive magic dealing direct damage to enemies. Includes fire, ice, and lightning spells. Requires high INT to learn and cast effectively.

White Magic

Healing and support magic. Includes healing spells, buffs, and protective enchantments. Essential for group play.

Blue Magic

Utility magic with various effects including teleportation, detection, and environmental manipulation.

Magic proficiency increases through use. The more you cast spells of a particular school, the more powerful they become.

Skills

Skills represent your character's proficiency in various areas. Skills improve through use:

SkillTypeHow to Improve
SwordCombatFight with sword-type weapons
AxeCombatFight with axe-type weapons
BowCombatFight with bow-type weapons
SpearCombatFight with spear-type weapons
KnuckleCombatFight with knuckle-type weapons
StaffCombatFight with staff-type weapons
CraftingTradeCreate items at the forge